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Clarence Munji
Clarence Munji
Level Artist for Ubisoft Singapore
Singapore, Singapore

Summary

Currently working as a Level Artist down at Ubisoft Singapore.

Initially went into vfx and worked for a few months in Double Negative before realizing the power and joy utilising game engines to create worlds through Unreal Engine.

I've always been melting my face off of with video games so it only made sense that this what I enjoy doing!

Skills

games artevironment artistLevel Art

Productions

    • Video Game
      Assassin's Creed Shadows
    • Year
      2024
    • Role
      Level Artist
    • Company
      Ubisoft
    • Video Game
      Skull and Bones
    • Year
      2024
    • Role
      Level Artist
    • Company
      Ubisoft
    • Video Game
      Assassin's Creed Mirage
    • Year
      2023
    • Role
      Level Artist
    • Company
      Ubisoft
    • Video Game
      Assassin's Creed Valhalla
    • Year
      2020
    • Role
      Junior Level Artist
    • Company
      Ubisoft

Experience

  • Level Artist at Ubisoft Singapore
    Singapore, Singapore
    October 2021 - Present

    Work as a Level Artist in Ubisoft Singapore team.

  • Junior Level Artist at Ubisoft Singapore
    Singapore, Singapore
    July 2019 - October 2021

    Work as a Junior Level Artist onboard Assassins Creed Valhalla in Ubisoft Singapore team.

  • Paint Artist (Stereo Conversion) at Double Negative
    Singapore, Singapore
    December 2015 - March 2016

    Paint Artist involving Setereo Conversion, mostly using clone painting techniques on required shots.